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Summary of the game - travel on the topic: Autumn in the preparatory group. Finger game "Birds"

Game "Beautiful Leaves"

Falling from trees

Yellow leaves -

(We wave our palms.)

And they fly to the ground

And they fly onto the bumps.

(We squat.)

The wind blows, blows,

(We wave our hands in front of us.)

It lifts the leaves higher.

(Raise our hands.)

The wind is quieter, quieter, quieter.

(We wave our hands in front of us.)

The leaves are lower, lower, lower.

(We squat and stand up.)

We'll go for a walk soon

(We walk in place.)

And we’ll collect some leaves.

(We do bends.)

Game "Collecting leaves"

Music is playing. Children collect leaves cut out of colored paper. When the music ends, the teacher determines which of the children collected the most leaves and announces the winner.

Game "Autumn Forest"

We listen to poems and perform various movements.

Here we are walking through the forest.

(We walk in place.)

We'll collect mushrooms.

(We bend over and unbend.)

One fungus and two fungi -

We'll put them in the box.

(We show how to add mushrooms.)

We see something ahead.

(We stretch our arms in front of us.)

Oh, there's a big swamp there!

(We spread our arms to the sides.)

Lest we drown.

You need to turn to the side.

(Turn right and walk in place.)

So that we can walk through the forest,

We jump from hummock to hummock.

(We jump on the spot.)

Jump and jump, jump and jump!

There is a dry forest here again.

(We spread our arms to the sides.)

Game "Tree, Bushes, Grass"

When the teacher says the word “tree”, the children should raise their hands up, when the word “bushes” they should stand with their hands down, and when the word “grass” they should sit down. The teacher can accompany words with actions and sometimes show an incorrect action in order to confuse the participants in the game.

Finger game"River"

We listen to the poems and bend our fingers.

We'll float down the river

We'll name what we see.

The boat rushes and roars,

The raft rocked on the waves.

The boat is sailing slowly

The steamer is passing.

Cat and dog on a ship

They are approaching the ground.

Swan, goose and duck are here -

Everyone is swimming along the shore.

And the frog is swimming,

Bug-eyed girlfriend.

Game "Jump over the river"

There are two ropes on the floor (at a short distance from one another). This is a river. Children must jump over it. If they succeed, the teacher moves the ropes apart (the river becomes wider). The winner is the one who can jump over the widest point.

Here is the river. In the place where it originates, it can be called a stream. Why? Because the river is still very narrow. It flows and flows and becomes wider and wider. Let's try to jump over the river - where it is not very wide.

Game "Leaf"

We listen to poems and perform various movements.

A leaf grew on a maple branch,

He was big and green.

(Raise our hands up, spread our fingers.)

The breeze shook the branch.

(We wave our hands in front of us.)

The sun greeted the leaf.

(Raise our arms up and wave our hands.)

And then he turned yellow

I wanted to spin around.

(We spin around in place.)

Spun around, spinn around

And he fell to the ground.

(We spin around and squat.)

We'll go for a walk soon.

(We walk in place.)

We will find a yellow leaf.

(We bend over.)

Game "Don't step on the leaves"

The teacher lays out leaves cut out of colored paper on the floor. Children must walk through this place without stepping on a single leaf. The one who stepped on is out of the game. The game can be repeated.

Village riddles

We listen to riddles and try to guess who is saying it, telling it.

Here are my children in the grass,

Little yellow little naughty girls.

I will find all the children

I'll take you to the pond later.

I will teach them to swim.

I often shout “quack-quack” to them. (Duck.)

A river flows behind the village,

There is a good place.

I go there to swim

Dive and splash.

There I shout: “Ha-ha-ha!

How beautiful the shores are!” (Goose.)

My naughty child

Runs off to the meadow.

There's a foal grazing there,

His little friend.

I tell my son: “Moo!

I know, it’s boring to be alone.” (Cow.)

Game "Magic Wand"

The teacher touches the children with a magic wand and turns them into different pets. Children must depict how the animal moves and what sounds it makes. The one who does it better than others will be the winner.

Game "Harvest"

We listen to the poems and show what is being said.

We dug, we dug -

Like this, like this.

Planted vegetables together -

Like this, like this.

Watered, watered -

Like this, like this.

We pulled out the weeds -

Like this, like this.

Tomatoes were collected -

Like this, like this.

They were then put in a basket

Like this, like this.

Game "Edible - Inedible"

The teacher throws the ball and pronounces the names of different vegetables and fruits, as well as inedible items. If something edible (vegetable or fruit) is named, the ball must be caught, but if it is inedible, then there is no need to catch it.

Game "Apple Tree"

We listen to the story and perform various movements.

We planted a seed in the ground.

(We squat.)

Then we watered it.

(Shaking hands.)

A sprout appeared from the ground.

(We get up and stand straight.)

Branches have grown.

(We raise our hands up.)

Leaves appeared on the branches.

(Shaking our hands.)

Then the heavy apples ripened,

And the branches bent.

(We lower our hands down.)

The wind blew and the apple tree swayed.

(We sway from side to side.)

Apples fell to the ground

And the branches straightened.

(We raise our hands up.)

Game "Find the Apple"

The teacher shows the children several overturned buckets. Children must guess which of them has an apple (ball) under it. They take turns offering options. The one who points the bucket correctly wins. Then the children turn away. The teacher hides the ball and the game continues.

Game "Driving along the road"

We listen to poems and perform various movements.

We got into the car

They poured gasoline.

(We make movements as if we were turning a steering wheel.)

Beep, beep, beep, beep!

They poured gasoline.

Let's go, we'll go forward.

Right, left turn.

(Turn to the sides.)

Beep, beep, beep, beep!

Right, left turn.

On the road clear

Let's go, let's go fast.

(We walk in place, speed up our pace.)

Beep, beep, beep, beep!

Let's go, let's go fast.

Here's the final turn.

The stop is at the gate.

(We slow down and stop.)

Beep, beep, beep, beep!

That's it, we've arrived. Stop!

Game "Traffic Light"

The teacher tells the children what a traffic light is and why it is needed on the road, and then explains the rules of the game. When the light turns green (a circle made of green cardboard is shown), the cars move (children walk around the room). When it's yellow, they stop, and when it's red, they stand.

Game "Sunflowers"

We listen to poems and perform various movements.

We all came to the garden.

(We walk in place.)

We planted the seeds.

(We show how we plant.)

So that they germinate faster,

We'll water them from a watering can.

(We show how to water.)

Soon appeared

Green sprouts.

(We squat and stand up.)

They began to grow up quickly,

The leaves have grown.

(We stretch our arms forward, spread our fingers.)

The stems unbent

And they stand in the sun.

(We bend over and unbend.)

Reached for the sky

Yellow sunflowers.

(Raise our hands and stretch upward.)

There's a lot in them

The seeds are already ripe.

(We spread our arms to the sides.)

There will be a treat

For boys and girls!

(We move our arms straight, stretch them in front of us.)

Finger game "Nuts"

We listen to the poems and bend our fingers - counting nuts.

Look! Our squirrels

They don't want to play burner games.

One nut after a stump,

Two is a nut under a bush.

Three is a nut next to a hummock,

And four are under the flower.

Five - a nut grows on a branch.

Six - from the squirrel, from the neighbor.

Seven is under the tree, but eight

We'll ask the magpie.

Nine - we will find it in the hollow,

Ten - nearby on the trunk!

Game "Get into the Hollow"

To play you need a small ball and a basket (basin). Children are squirrels. The teacher invites the children to throw the nut into the hollow, that is, the ball into the basket. Those who can't do it can come closer. The winner is the one who throws the ball from the farthest distance, or the one who hits the basket the most times.

Game "Mushroom"

We listen to poems and perform various movements.

The rain cried, cried -

It dripped all day.

(Shaking our hands.)

The rain poured down everything in the forest

And I washed all the leaves.

(Three palms against palms.)

There lived a fungus in the clearing -

Not big and not tall.

(We squat.)

The rain poured down on him,

And he grew up quickly.

(We get up.)

The fungus grew, stretched -

He touched the Christmas tree.

(We raise our hands up.)

We'll go for a walk in the forest

(We walk in place.)

And we’ll find that mushroom.

(We bend over.)

Game "Collecting mushrooms"

The teacher hides mushrooms cut out of cardboard in the room. The children must find them. The one who finds more mushrooms than others will be the winner.

Finger game "Hare family"

We listen to a fairy tale and perform hand movements.

Once upon a time there lived a little bunny.

(Bend your fingers into a fist, then extend your index and middle fingers.)

He had a bunny mother.

(We raise our hand higher.)

And there was also a big daddy hare.

(Raise our hand up.)

Let's go for a walk, the hares

And suddenly they saw a wolf.

And the wolf growled: rrr!

(Show the “claws”.)

The hares quickly ran home.

(We knock on our knees with our palms.)

We jumped over bumps and stones.

(Knock fist on fist.)

They ran through the grass, along the sand.

(Three palms against palms.)

They ran to the house and hid.

(We hide our hands under our arms.)

Game "Forest Dwellers"

The teacher asks the children: “Who lives in the forest?” Children take turns naming the animals. When an animal is named, the teacher invites all children to portray it. Children depict - at will and in turn (how the animal moves, what sounds it makes). The one who does it better than others will be the winner. Then the game continues: the children name and depict another animal.

Game "Tuchka"

We listen to poems and perform various movements.

A cloud floats across the sky.

(Hands up, swing them from side to side.)

The cloud is bringing us rain.

(We hold our arms up and wave our hands.)

The cloud will hide the sun,

And then he will cry.

(We hold our hands in front of us, shake our hands.)

We'll raise our hand

And let's drive away the cloud.

(We drive it away: we wave our hand.)

Cloud, hide behind the mountain!

Cloud, open the sun to us!

(We put both hands forward and spread them to the sides.)

Game "Umbrella"

The teacher takes a large umbrella, opens it and explains to the children: “As long as there is no rain, you can run, jump, and have fun. But when it starts to rain, you need to quickly hide under an umbrella.” Kids are playing. The teacher says: “The rain has started!” Everyone surrounds the teacher and hides under an umbrella. After the words “The rain has stopped!” the children continue to frolic.

Game "Rain"

We listen to poetry and do a fun massage: we touch different parts of the body with our fingers.

The rain is dripping a little

Both on the arms and legs.

On the head - drip-drip!

And on the ears - drip-drip!

On our cheeks - drip-drip!

And on the nose - drip-drip!

On our shoulders - drip-drip!

And on our chests - drip-drip!

On the tummy - drip-drip!

On your knees - drip-drip!

He wet us with water.

What a mischievous rain!

Game "Let's go for a walk"

The teacher invites the children to show how they perform different actions: when going for a walk - put on boots, put on a raincoat, fasten buttons, tie a belt, put on a hat, put on a hood; when they came back from a walk, take off the hood, take off the hat, untie the belt, unbutton the buttons, take off the raincoat, take off the boots. The game can be repeated by asking children to perform actions faster.

In autumn it is cold and rainy outside. You need to wear warm clothes. And when it rains, you need waterproof clothing. Then we won’t freeze or get wet.

Game "Birds"

We listen to poems and perform various movements.

The birds flew to the south -

(We spread our arms to the sides and wave them.)

Higher than the oak, higher than the spruce.

(We raise our hands up.)

Wings up, wings down -

We rose even higher.

(We pull our hands up.)

Birds flapped their wings

(We wave our hands.)

Day and night, then tired.

(We lower our hands down.)

The birds circled low

And they sank to the ground.

(We squat.)

The birds need a rest.

Tomorrow we'll hit the road again!

(Place your hands on your knees and lower your head.)

Game "Day - Night"

The teacher explains to the children that birds fly south only during the day, and at night they rest on the ground. When the teacher says the word “day,” the children, pretending to be birds, run around the room and flap their arms like wings. After the word “night” they must sit down.

You can't move. Anyone who moves leaves the game. Then the teacher says again: “Day.” Game continues.

Fun outdoor games for children 4-6 years old in kindergarten.

Kryuchkova Svetlana Nikolaevna, music director of the preschool educational institution Kindergarten No. 127 “Northern Tale”, Petrozavodsk

Description of material: The material may be of interest to music directors and educators

Target: creating a happy mood in children

Tasks:
- promote the development of positive emotions
- develop children’s speech abilities
- develop children's communication abilities

Game "Bears collect cones"

The bears came out into the clearing,
The bears saw the cones.
There will be targets to play with,
They will collect cones.
Collect quickly
And fill the baskets.
The game involves 2 children. Cones are scattered in different places on the floor. Children are put on bear hats and given baskets in their hands. And on command they collect cones, who has the most...

Game "Harvest"

Look, guys -
The harvest grew rich.
Take the baskets
Gather the entire harvest!
These guys (addresses the children of the first team)
Looking for vegetables in the garden
Well, what about you guys? (addresses another team)
We need to collect fruits!
On the floor in a hoop called a “garden” there are mixed models of vegetables and fruits. If there are few children in the group, everyone can participate. If the number of children is large, you can select 10-12 people to participate in the game. Children are divided into two teams. They stand one after another. On command, one at a time they run to the “garden”, take one vegetable (fruit) at a time, return to their team, put the vegetable (fruit) in the basket. The following participants are running. At the end of the game, you can check how correctly the task was completed.

Game "Move the Harvest"

We need to reap the harvest
Let's assemble a brigade now.
On command 1-2-3
Take the car quickly.
Yes, hurry up, don’t yawn...
Go where the harvest is!
You put it in the back,
Take him home quickly.
When you arrive, unload!
Give the truck to someone else!
On the floor in a hoop - “vegetable garden” - there are models of vegetables and fruits mixed up. Children are divided into two teams. The first one takes the truck and goes to the “garden”, takes a fruit (vegetable) and puts it in the back of the truck. Returns to the team, unloads the crop and passes the truck to the next participant.

Game "Collect leaves"

The wind was blowing strong,
For a few pieces
He tore the leaves.
We won't be discouraged
We need to collect it.

Children are asked to fold leaves (maple, oak...) cut into 4-5 parts. Several people can participate in the game (for example, 3-4 children)

Game "Scarecrow in the Garden"

The role of the Scarecrow can be played by an adult character, or you can invite the child to be the Scarecrow (put a wide shirt on him and a hat on his head)

Scarecrow and children standing in different parts hall The scarecrow stands with his back to the children.

Whether in the garden, in the vegetable garden - children walk calmly towards the Scarecrow
The scarecrow is standing.
From noisy jackdaws and crows
The harvest is stored.
Scarecrow, don't be bored, - stop, shake a finger
Better play with us.
1-2-3, 1-2-3 , - clap
Well, hurry up and catch us.

At the end of the game, the Scarecrow catches up with the children, the children run away from him.

Game “Catch up with Borovichok”


The role of Borovichka can be played by both an adult and a child. Put a mushroom cap on your head. The children and Borovichok are standing in different parts of the hall. The boletus turns his back, squatting behind a stump (chair).

Old man - Borovichok - children say the text and approach Borovichka
Hid behind a tree stump.
And we'll come closer
And now we will find you!
Let's play catch up,
We are running away from you!
At the end of the game, Borovichok catches up with the children, the children run away.

Game "Fly agaric - fly agaric"


The role of Fly Agaric is played by an adult or a child. Fly Agaric stands in the middle of the circle, children are around him, holding hands.

Fly agaric - fly agaric, - go in circles
Little white leg
Little Red Riding Hood
With white polka dots.
You look very important, - approach the fly agaric in a circle
But everyone knows it’s poisonous. – move back
Come on, don't yawn, - clap their hands
Catch up with us quickly.
The children scatter in all directions, the Fly Agaric catches up with the children.

Game "Butterflies Fly"

Butterflies fly in the field,

They flutter over the flowers.

(We wave our hands.)

They flap their wings

They spin and dance.

(We spin around in place.)

Butterflies fly quickly

They flutter over the flowers.

(We wave our hands.)

They spin easily

And they fly high.

(We spin around, hands up.)

Butterflies are flying everywhere,

They flutter over the flowers.

(We wave our hands.)

We flew, we flew -

Their wings are tired.

(We shake our hands in front of us.)

Butterflies were flying in the field,

They sat on the flowers.

(We squat.)

Game "Butterfly Dance"

Music plays (you can turn on “Waltz of the Flowers” ​​by P. I. Tchaikovsky). All children are butterflies. They dance: spin, wave their arms, squat. The teacher determines whose dance is better and announces the winners.

Game "Insects"

We listen to poems and perform various movements.

The butterfly flies forward.

How beautiful is her flight!

(We wave our arms spread to the sides.)

Rounding your eyes,

A dragonfly flutters here.

(We wave our hands in front of us.)

And in the thick grass there is a grasshopper -

Jump, jump, jump.

(We jump on the spot.)

Like a green man -

Jump, jump, jump.

(We jump forward.)

Here along the narrow path

A brown beetle is crawling.

(We squat and move forward in a squat.)

His legs are tired -

He will sit and rest.

(We stop in a squat, then stand up.)

Game "Who is bigger?"

Children take turns naming insects that they know. For example: butterfly, dragonfly, ant, fly, ladybug, bee, etc. The winner will be the one who names the insect last.

Garden riddles

No windows, no doors -

The room is full of people. (Cucumber.)

Grandfather is sitting

Dressed in a hundred fur coats.

Who undresses him?

He sheds tears. (Onion.)

The girl is sitting in prison,

And the braid is on the street. (Carrot.)

Round, not a month.

Yellow, not oil.

With a tail, not a mouse. (Turnip.)

Yellow chicken

Pouting under the tyne. (Pumpkin.)

Game "Vegetables and Fruits"

The teacher pronounces the names of vegetables and fruits. If the name of a vegetable is heard, the children squat (vegetables grow on the ground), and if the name of a fruit is heard, they stand up (fruits grow on a tree).

Game "Signs of Autumn"

Listen to the poem by Alexander Sergeevich Pushkin. What time of year is this poem talking about? Justify your answer. List the signs of autumn.

The sky was already breathing in autumn,

The sun shone less often,

The day was getting shorter

Mysterious forest canopy

With a sad noise she stripped herself,

Fog lay over the fields,

Noisy caravan of geese

Stretched to the south: approaching

Quite a boring time;

It was already November outside the yard.

Game "Trees in Autumn"

Music is playing (you can turn on “The Seasons. September” by P. I. Tchaikovsky). All children are trees. They are holding leaves cut out of paper. They wave their arms (leaves) and bend over, depicting how the trees sway in the wind in autumn.

Game "Autumn"

We listen to poems and perform various movements.

Leaves are falling and flying.

Real leaf fall!

(We wave our hands in front of us and to the sides.)

The leaves are spinning in the wind.

(We spin around in place.)

Leaves fall on the grass.

(We squat and stand up.)

The wind plays with the leaves -

Raises, lowers.

(We raise and lower our hands.)

A cloud is flying in,

Waters the leaves.

(Shaking our hands.)

We won't be discouraged

Let's go for a walk anyway!

(We walk in place.)

Game "Leaves"

Divide the children into two teams. In one team the driver plays the role of a birch, in the other - the role of an aspen. Teams collect leaves cut from colored paper from the floor (one is birch, the other is aspen) and give them to their leader. At the end of the game, the teacher determines which team completed the task faster.

Spiny riddles

We listen to riddles and try to guess them.

What kind of tree grows?

Everything is in needles all year round. (Spruce.)

I have longer needles

Than the Christmas tree.

I'm growing very straight

In height. (Pine.)

I'm not a pine tree or a Christmas tree,

But I stand covered in needles.

And when autumn comes,

Needles on me

Nobody will find it. (Larch.)

Game “How are they alike?”

1. How are spruce (Christmas tree) and hedgehog similar? (The spruce tree has needles and needles. And the hedgehog has needles.)

2. How are spruce and larch similar? (These are trees. They have needles and needles.)

3. How are larch and birch similar? (These are trees. They turn yellow in autumn.)

4. How are spruce and pine similar? (These are coniferous trees. They remain green in autumn and winter.)

Game "Hedgehog"

We listen to poems and perform various movements.

A hedgehog was walking through the forest.

(We walk in place.)

The hedgehog was collecting leaves.

(Lean forward.)

The hedgehog lay down on his right side,

(Lean to the right.)

And he curled up into a ball.

(We squat.)

Rolled along the path

(In a squat, we twist our arms in front of us.)

And he didn’t turn back.

(We shake our heads.)

I went to sleep under a pine tree.

And he will wake up in the spring!

(We place our palms under the cheek and ear.)

Game "Guess the animal"

The teacher invites the children to remember who lives in the forest and thinks of an animal. Children must guess it. The first one to name the animal wins. Children take turns asking clarifying questions that require a “yes” or “no” answer. For example:

Is this animal gray? - Yes.

Does it change color with the onset of winter? - No.

Does it hibernate? - Yes.

With needles? - Yes.

Is this a hedgehog? - Yes.

Game "Signs of Autumn"

You can announce and hold a small competition: who will give the most accurate and more Full description autumn (who can name more will accept).

Listen to the poem by Alexei Nikolaevich Pleshcheev. What time of year is this poem talking about? Justify your answer. What signs of autumn do you know? List them.

Boring picture!

Endless clouds

The rain keeps pouring down

Puddles by the porch...

Stunted rowan

Gets wet under the window

Looks at the village

A gray spot.

Why are you visiting early?

Has autumn come to us?

The heart still asks

Light and warmth!

Game "Dance of the Clouds"

The teacher invites the children to imagine clouds floating and dancing in the sky. Music plays (you can turn on “The Seasons. October” by P. I. Tchaikovsky). Children, performing smooth, slow movements, come up with and show the cloud dance.

Game "What's extra?"

The teacher names four objects each time (or shows pictures). Children must identify what is out of place and explain why.

1. Jacket, fur coat, hat, T-shirt. (Hat. This is a headdress.)

2. Tights, socks, boots, knee socks. (Boots. These are shoes.)

3. Shorts, curtains, trousers, jeans. (Curtains. These are not clothes.)

5. Sandals, shoes, socks, boots. (Socks. These are not shoes.)

6. Hat, mittens, mittens, gloves. (Hat. This is not for hands.)

7. Panama hat, hat, jeans. (Jeans. This is not a hat.)

Game "Our Clothes"

Children name different items of clothing in turn. For example: sundress, shorts, dress, T-shirt, tights, socks, skirt, vest, overalls, mittens, swimsuit, T-shirt, sweater, jacket, jeans, blouse, trousers, fur coat, shirt, coat, knee socks, raincoat, jacket, suit, jacket, etc. The last person to name the item of clothing wins.

Riddles about birds

We listen to riddles and try to guess them

Sleeps during the day

And at night it flies

And it scares everyone. (Owl)

This bird is yellow-breasted

What is her name? (Titmouse.)

He sits on a birch tree.

There's been knocking on the trunk all day.

Not a crow or a rook,

And the trees are a kind doctor. (Woodpecker.)

Looking for grains in the dust,

Picks up crumbs.

Jumps, short in stature,

In the park on the path.

What a gray mischief

Does everything scream “chirp-chirp”? (Sparrow.)

Day after day she chirps,

He doesn’t want to keep quiet.

Curious, white-sided.

What is her name? (Magpie.)

Game "Owl"

The teacher reminds the children that the owl sleeps during the day and flies to hunt at night. You can read poetry. When the teacher says: “Day,” the children jump and run. When he says: “Night,” everyone should freeze (fall asleep). You can't move. Anyone who moves leaves the game. Then the teacher says again: “Day.” Game continues.

It's dark in the forest.

Everyone has been sleeping for a long time.

One owl doesn't sleep

Looks in all directions.

If anyone doesn't want to sleep,

Can an owl catch it?

Riddles about those who live in water

We listen to riddles and try to guess them.

At the little cattle

Gold coins on the back. (Fish.)

Not a soldier, but with a mustache.

Not a blacksmith, but with tongs. (Cancer.)

Eyes on the horns

And the house is on the back. (Snail.)

Jumping over bumps

Jumps through the swamps

Catches flies and mosquitoes

And someone else.

Who is this frog?

Green girlfriend? (Frog.)

Who hides their head in fear?

Who wears the armor? (Turtle.)

Game “What does the turtle look like?”

We listen to questions and try to answer them.

1. Who also wears their house? (Snail.)

2. Who also hides their head from fear? (Ostrich.)

3. Who lays eggs too? (Birds.)

Game "Who's the odd one out?"

The teacher says four names of animals each time (or shows pictures). Children must determine who is the odd one out and explain why.

1. Shark, catfish, crucian carp, crocodile. (Crocodile. This is not a fish, but the rest are fish.)

2. Duck, pike, goose, swan. (Pike. It's a fish, not a bird.)

3. Seahorse, ruff, pike perch, starfish. (Starfish. This is not a fish, but the rest are fish.)

4. Perch, frog, crucian carp, pike. (Frog. This is not a fish, but the rest are fish.)

Game "Pike and crucian carp"

All children are crucians. Using a counting rhyme, a pike is selected. On command, the pike begins to catch crucian carp. The one she catches is out of the game.

Game "Who does that?"

We listen to questions and try to answer them.

1. Who hibernates in the fall and sleeps all winter - a wolf, a squirrel, a badger or a hare? (Badger.)

2. Who likes to eat tree bark - a fox, a hedgehog, a hare or a wolf? (Hare.)

3. Who makes provisions for the winter - a bear, a hedgehog, a hare or a squirrel? (Squirrel.)

4. Who lives in the hollow made by the woodpecker - a hedgehog, a hare, a squirrel or a badger? (Squirrel.)

5. Who digs very deep holes in the forest - a squirrel, a badger, a bear or a hare? (Badger.)

Game "Is this true or false?"

The teacher invites the children to listen carefully to the story. Condition of the game: if children hear something that cannot be, they must clap their hands and say: “No, no, no!”

A big beautiful badger lived in a dense forest. He had favorite hobby- dig deep holes in the ground. In the fall, the badger made provisions for the winter. (Clap.) The badger hid supplies in his hollow. (Clap.) He climbed a tree to pick nuts. (Clap.) In the fall, the badger made a soft bedding of dry grass and moss in its deep hole.

When it got cold, the badger crawled into a hole and hibernated - he fell asleep until spring.

Game "Firewood"

We listen to poems and perform various movements.

One, two! One, two!

We will cut wood.

(We saw with the edge of our palm.)

Like this, like this

We saw and saw wood.

(We show how we saw.)

One, two! One, two!

We chop, we chop wood.

(We show how we chop.)

One, two! One, two!

We'll stack the wood.

(We lean to the sides.)

We sawed a whole cartload,

They chopped it up and put it away.

(We repeat the movements: sawing, chopping, folding.)

We prepared firewood

Now it's time to rest.

(We straighten up and shake our hands.)

Game “Stacking Wood”

You can use small twigs or counting sticks as firewood. The game involves two teams, each collecting and storing their own firewood in a designated area. The team that completes the task faster will win.

Riddles about water

We listen to riddles and try to guess them.

Across the skies in a horde

The bags are full of holes,

And sometimes it happens:

Water flows from the bags. (Clouds.)

Came from the sky -

He went into the ground. (Rain.)

There is water all around,

But drinking is a problem. (Sea.)

Waters of many rivers and seas

He absorbs it.

What kind of giant is this?

Who knows the name? (Ocean.)

Game "Water all around"

Children take turns saying words related to water. For example: puddle, drop, sea, ocean, icicle, river, stream, pond, lake, etc. The one who says the last word wins.

Game "Jumping over puddles"

There are sheets of paper on the floor. These are puddles. Children must walk around the room and jump over all the puddles. The one who steps on the puddle leaves the game.

Preparatory group (6-7 years old)

Theme "Autumn"

Vocabulary development games

Game "Guess the description"

(Complication: nouns are added: kiwi, quince, peach, apricot, avocado, persimmon, stone)

Target: expansion of the vocabulary of objects and features. Formation of ideas about objects, development logical thinking.

Equipment. A set of pictures by lexical topic.

1 Option

A number of images of objects are laid out in front of the children (lemon, plum, pear, banana, cherry, apple, apricot, peach, kiwi, quince, etc.). An adult gives the following description of the fruit: “Brown, oval, shaggy, green inside.” The child selects the desired picture and names the fruit. In case of difficulties with the answer, the adult asks the child: first, name all the oval fruits. (The child names, the rest of the pictures are removed)

Option 2

The child gives a description of the object picture (fruit or vegetable), the other children guess. It is necessary to select as many definitions as possible.

Red, round, sweet, juicy, ripe.

Green, long, pimply, oblong.

Game "Who is doing what?"

Goal: Activation of the dictionary of objects and actions.

Option 1:

Selection of actions (verbs) to the subject. The teacher asks: “What does the wind do?” The child answers: “It howls, raises dust, tears off leaves, inflates a sail, turns mill wheels, refreshes, drives clouds.” Rain, what does it do? It drips, it goes, it drizzles, it pours, it splashes. What do birds do in the fall? They gather in flocks and fly away.

Option 2:

Selection of an object for actions. The teacher asks: “It sparkles in the sky, warms the earth, disperses the darkness, illuminates. What is this?" Child: "Sun."

Game "Name the Whole"

Target: Activation of the dictionary, development of the ability to determine the whole by its parts.

Trunk, branches, twigs, bark, leaves.

Ball game “Name the parts.”

Target: Activate the dictionary. Development of the ability to name parts of objects.

Ball game “I know six names of trees” or “I know six names of vegetables" (Mushrooms, fruits, migratory birds)

Target: extension vocabulary children through the use of generalizing words, the development of reaction speed and dexterity.

Ball game "Fourth wheel"

( New words, objects, signs are added. Children must justify their choice )

We are now recognizing what is superfluous to us.

Target: strengthening children's ability to highlight common feature in words, develop the ability to generalize.

    Blue, red, ripe, purple.

    Zucchini, cucumber, lemon, pattison.

    Cloudy, stormy, clear, windy.

    Autumn, summer, Saturday, winter.

    Monday, Tuesday, summer, Saturday.

    Day, night, autumn, evening

    Shovel, rake, handle, hoe

    Raspberries, gooseberries, oranges, currants

    Boletus, honey fungus, fly agaric, porcini mushroom

    Aspen, birch, spruce, oak

Children, throwing the ball back, name the extra word, justifying their choice.

Game “Months and their sequence”

Month after month rises - everyone will name them all.

Target: consolidation of temporary concepts in the child’s active vocabulary.

A game"What why?"

What do we get every year and all year round?

Target: Consolidation of temporary concepts in the child’s active vocabulary, development of thinking.

Question options: “How many months are there in a year?” “Name the autumn months.” “Name the first month of autumn.” “Name the last month of autumn.” “What month does autumn begin from?” “What month does autumn end in?”

Game “It happens - it doesn’t happen”

What will happen, what won't? Give me an answer quickly!

Target: expansion and consolidation of the child’s active vocabulary, development of logical thinking.

Options for natural phenomena and seasonal changes: frost, ice drift, drops, leaf fall, blizzard, frost, rain, snow, hail, thunderstorm, etc.

Complication for children 6-7 years old: Children give complete answers, explaining the possibility or impossibility of this or that natural phenomenon at a given time of year.

Game "Cat - on the contrary"

(Complication for children 6-7 years old: new words, objects, signs, actions)

Target: enrich your vocabulary with antonym words.

    Summer Winter)

    Autumn – (spring)

    Cold - (hot)

    Wet – (dry)

    Sunny – (cloudy)

    Fun (sad)

    Evening – (morning)

    Short-(long)

    Wide narrow)

    Smile - (frowns)

    Drizzle - (pour)

    High-(low)

    Plant - (dig)

    Edible – (poisonous)

Game "Spring-Autumn"

Target: Summarize vocabulary, develop a vocabulary of antonyms.

In the spring they plant in the garden, and in the fall.....(remove)

In the spring, birds arrive, and in the fall .... (fly away)

In spring, flowers bloom, and in autumn….(wither)

In spring nature blooms, and in autumn….(fades)

In spring the rains are warm, and in autumn ....(cold)

In spring the days are longer, and in autumn...(in short)

Ball game "Autumn Associations"

Target. Expansion of vocabulary, development of speech associations, general motor skills.

Equipment. A set of pictures on the lexical topic “Autumn”.

Game "Say it differently"

Goal: To teach children to select synonyms for a phrase.

Content: Children are told phrases, for example: autumn is coming, It is snowing, the man is walking. They draw their attention to how uninteresting it is to listen when the same word is repeated, and offer to replace it. “Autumn is coming - how can you say it differently?” Children select words that are close in meaning (steps, moves, walks). It is raining (drizzle, pour, drip).

Game "What does it look like?"

Target: Develop the ability to select similar words through comparison.

A striped watermelon looks like….(what?)

Blue ice looks like...

Thick fog looks like...

Pure rain is like...

A web shining in the sun looks like....

At first, a small number of children participate in the game, then 10-12 people can be involved. Instead of chair houses, you can use a large colorful umbrella, under which children hide at the signal “Rain!” During the walk, you can invite children to pick flowers, berries, jump, and walk in pairs. When repeated, the game can be complicated by placing houses (3-4 chairs each) in different places in the room. Children must remember their house and run to it when given a signal.

Mimic game "Autumn"

Depict Early Autumn. Early Autumn has a light gait and a cheerful face. She is joyful, generous, kind, beautiful. Depict Late Autumn. Late fall sad, sad, Drive away May in winter. Depict a crying Autumn.
Our mood: Show what your mood is on a bright, sunny autumn day and on a rainy, gloomy autumn day.
We saw a morel mushroom. Wrinkle your face. Show how surprised you were to see a huge fly agaric. Stretch your face and open your mouth. Raise and lower eyebrows. When raising the eyebrows, the eyes open wide; when lowering, they almost close.
We admire Autumn’s beautiful outfit: “Oh-oh-oh, oh-oh-oh, oh-oh-oh!” We saw a big mushroom and were surprised: “Oh-oh-oh-oh!” We found a wormy mushroom and were upset: “Ah-ah-ah!”

Finger game “Pickling cabbage”

Finger gymnastics for children, which is accompanied by rhymes, is very useful for child development as it develops memory, tactile sensitivity, perception, emotions, fine motor skills, thinking, speech of the baby.

We chop cabbage
Movements with straight brushes up and down.
We three carrots
The fingers of both hands are clenched into fists, the fists move towards and away from you.
We salt the cabbage
Imitate sprinkling salt from a pinch.
We are pressing cabbage.
Clench and unclench your fingers.

Finger game “Autumn Leaves”

One two three four five.
Bend your fingers, starting with the thumb.
We will collect leaves.
They clench and unclench their fists.
Birch leaves,
Rowan leaves,
poplar leaves,
Aspen leaves,
Oak leaves
we will collect
We'll take an autumn bouquet to mom.
They “walk” with their fingers.

(N. Nishcheva)

Game “Blow a leaf off the table”

Tree leaves are laid out on the table in front of each child; children kneel or squat in front of the table so that the leaves are at lip level. At the command of an adult, children take a deep breath and blow on the leaves, stretching out their lips with a tube. At the same time, the adult makes sure that the children do not raise their shoulders when inhaling and do not puff out their cheeks when exhaling. The exercise should not be performed more than 3-4 times. The goal is to develop speech breathing.

Outdoor game “Catch a leaf”

The goal is to develop the ability to jump in place as high as possible.
Progress of the game: Children try to catch a leaf hanging on a branch or flying through the air.

Outdoor game "Falling Leaves"

The goal is to consolidate children’s knowledge about the color and size of autumn leaves. Reinforce the concept of “leaf fall.”
All children are given leaves from an autumn bouquet.
Adult: A light autumn breeze is blowing: “U-oo-oo-oo-oo-oo-oo” (quietly). The leaves barely move. A strong wind blew: “Uuuuuuuuuuuuuuuuuuuuuuuuu!” (loud). We got lost in the forest, we shouted: “AU!” (First loudly, then quietly). Autumn leaves sit on branches, autumn leaves say to us:
“A-o-i-u.” (They spin around to the music with leaves in their hands.)
The wind blew and the leaves began to fall.
Leaf fall, leaf fall, yellow leaves are flying. (Children who have yellow leaves throw them on the mat and squat).
Leaf fall, leaf fall, red leaves are flying. (Children who have red leaves throw them on the mat and squat).

Outdoor game “Birds in Nests”

As many children can be involved in this outdoor game as the area of ​​the game allows.
So, the children squat in circles drawn on the ground. These are the “nests”. At a signal from an adult, all the “birds” fly out, scatter in different directions, crouch down, “looking for food,” and fly again, flapping their arms and wings. At the signal “Birds, go to their nests!” the kids should return to their seats. It is important that children act on a signal, fly away from the “nest” as far as possible and return
only to your “nest”.

Outdoor game "Geese-swans"

On one side of the site a line is drawn separating the “goose barn”. There are 4 benches placed in the middle of the site, forming a road 2-3 meters wide. On the other side of the site there are 2 benches - this is a “mountain”.
All the players are in the “goose house” - “geese”. Behind the mountain there is a circle “lair”, in which 2 “wolves” are located.
At the signal - “geese - swans, in the field”, the “geese” go to the “field” and walk there. At the signal “geese - swans home, wolf behind the distant mountain”, the “geese” run to the benches in the “goose barn”. “Wolves” run out from behind the “mountain” and catch up with the “geese.”
Players who are never caught win

Outdoor game “Squirrels-cones-nuts”

All the guys stand up, holding hands, three at a time, forming a squirrel’s nest. They agree among themselves who will be the squirrel, who will be the nut, and who will be the cone.
The driver is alone, he does not have a nest. There is also a presenter in this game who pronounces the words: squirrels, cones, nuts.
If he said squirrels, then all the squirrels leave their nests and run to others. At this time, the driver takes an empty space in any nest, becoming a squirrel. The one who does not have enough space in the nests becomes the leader.
If the leader says: nuts, then the nuts change places and the leader, who took a place in the nest, becomes a nut.
The driver and presenter can be different people, or both functions can be performed by one person. The presenter can be given the command: squirrels-cones-nuts, and then everyone changes places at once.

Prepared by Maryana Chornovil